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Jewels allow the player to enchant weapons and armor with specific elements, depending on which jewels are used. There are six kinds of jewels, each one corresponding to a different element.

Jewels are randomly dropped by enemies. Enemies in the same family drop the same type of jewel, though some families drop all jewels.

The player can only hold a maximum of 999 jewels of a given type.

Ruby[]

Ruby

A ruby is imbued with the element of Fire. Enchanting weapons and armor with Ruby will increase their Fire attribute and decrease their Water attribute.

Good sources of rubies are Trolls, Gargoyles, and Efreet.

Aquamarine[]

Aquamarine

An aquamarine is imbued with the element of Water. Enchanting weapons and armor with Aquamarine will increase their Water attribute and decrease their Fire attribute.

Good sources of aquamarines are Nagas, Slimes, Lizardmen, and Poseidon.

Emerald[]

Emerald

An emerald is imbued with the element of Wind. Enchanting weapons and armor with Emerald will increase their Wind attribute and decrease their Earth attribute.

Good sources of emeralds are Orcs and Goblins.

Topaz[]

Topaz

A topaz is imbued with the element of Earth. Enchanting weapons and armor with Topaz will increase their Earth attribute and decrease their Wind attribute.

Good sources of topazes are Golems, Sand Golems, and the Sand Worm.

Diamond[]

Diamond

A diamond is imbued with the element of Light. Enchanting weapons and armor with Diamond will increase their Light attribute and decrease their Dark attribute.

Good sources of diamonds are Harpies, Neko, and the Snow Queen.

Onix[]

Onix

An onix (not to be confused with the Pokémon of the same name) is imbued with the element of Dark. Enchanting weapons and armor with Onix will increase their Dark attribute and decrease their Light attribute.

Good sources of onixes are Mummies, Zombies, Skeletons and the Necromancer.

The real life stone is called the onyx, with a Y. This is most probably a typo.

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